![]() Server "stitching" planned to make all one shared universe. ![]() In progress MMO, Sharded for now w/ server instances of up to 50 players. It is currently not possible to start your ship from the hangar 10min - 1h playtime to see everything, depends on how many ships you have) (some minor bugs and glitches but runs smoothly) 12)Įlimination (free for all with up to 24 players) Last stand (domination mode with up to 12 vs. 1h playtime, very standard shooter at the moment) (Not totally balanced, minor bugs, FPS drops) 8) 2 mapsĬlassic Race (race against 3 other players) 1 map, 3 different coursesĮarn REC-credits by playing multiplayer games, to rent ships and equipment for Arena Commanderįlight mechanics and ship handling are more on the simulation side, learning to fly your ship takes some hours of practice Squadron Battle (Team deathmatch up to 8 vs. Pirate-/ Vanduul Swarm (fight waves of enemy ships with friends and NPCs) 2 maps ![]() Private custom match (play with friends only)īattle royal (fight up to 15 other player ships) 2 mapsįree Flight (no rules, up to 16 players) 2 maps Pirate-/ Vanduul swarm (fight waves of enemy ships with 3 NPCs) 2 mapsĬlassic Race (race alone against the clock) 1 map, 3 different courses 8) 2 mapsįree Flight (explore the maps alone) 2 maps Vanduul swarm/ Pirate swarm (fight waves of enemy ships, 1-4 players) 2 mapsīattle royal (fight 15 other player ships) 2 mapsįree flight (no rules, up to 16 players) 2 mapsĬlassic race (race against 3 other players) 1 map, 3 different courses 3h playtime to learn the basics, a lot more if you want to master your ship)įor all modes you can select different ships and change their loadout (not totally balanced, some minor bugs - but runs smoothly) DirectX 11 Graphics Card with 2GB RAM (4+GB strongly recommended). #Star citizen gameplay update
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